

I agree-what happened to Half-Life's simple, non-intrusive "LOADING" bubble? I don't want big Aperture Science logos plastered onto the screen I'm saving those for the inevitable dearth of Portal 2 t-shirts.Aposter, corners yellowing under thin sellotape, clung to a cupboard door in my upper school’s physics room. Overall, one of the main negatives with the game has appeared to be the loading screens. The ending is also nicely noncommital in the way of story, as I have come to expect from Valve. The co-op campaign is more true to the original Portal, with only sparse comments from GLaDOS in the way of lines, and the puzzles being brain-breakingly difficult even for 2 people. The ending is amazing, and the story retains Half-Life's vague, almost mean sense of withholding something. Simmons as more cconventionally mad CEO Cave Johnson, and Act 3 has Stephen Merchant (that guy from The Office) as Wheatley, the power-mad, cheeky personality core. The game's three acts can be easily identified by which voice is talking to you: Act 1 brings the return of Portal 1's joyously mad AI GLaDOS, Act 2 brings J.K. This is also the central mechanic of Portal 2, but with less mind-numbing and more humorous, quotable sayings. Portal was a stellar game, that consisted almost solely of solving mind-bending puzzles while a disembodied voice spouts humorous, quotable saying in your ear.

It's divided into three separate acts, each with new game mechanics that make for new experiences and puzzle methods throughout. The single player takes between six and ten hours, depending on how well-versed you are in the mechanics of Portal. It's a great puzzle game, with a steady difficulty curve, wonderfully developed characters, some sparkling moments of humor, and (perhaps most importantly for the internet) features several obviously memetic elements. And as a video game, it's virtually perfect. I'm not going to judge Portal 2 based on the Potato Sack, I'm not going to judge it based on how it compares to Half-Life 2, I'm not going to I'm not going to judge Portal 2 based on the Potato Sack, I'm not going to judge it based on how it compares to Half-Life 2, I'm not going to judge it on its optional day 1 DLC, I'm going to judge it solely as a video game.
